#include "../include/Human.h"



Human::Human(int x, int y, int number):Group(x,y,number)
{

}

void Human::SetClosestEnemyList(std::vector <Group> & list)
{
    closest_enemy_list=list;
}

void Human::SetClosestGoodteamList(std::vector <Group> & list)
{
    closest_goodteam_list=list;
}

std::vector <Group>& Human::GetClosestEnemyList()
{
    return closest_enemy_list;
}

std::vector <Group>& Human::GetClosestGoodteamList()
{
    return closest_goodteam_list;
}
